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  • STANDALONE

Hitmarker

Clean, fully configurable hit markers for FiveM. Floating damage numbers or a crosshair marker, color-coded feedback, multiple sound packs, and a per-player in-game menu.

$11.99
Part of the Rust Survival BundleView bundle

Damage markers

Floating 3D damage numbers or a crosshair marker, color-coded to the target's health, armor, headshots and kills, showing the real damage dealt.

Per-player menu

/hitmarker opens a clean menu to toggle markers, switch style, pick a sound pack and set volume. Every choice saves across reconnects.

Everything inside

Two marker styles

Floating 3D damage numbers that track the target, or a classic animated crosshair. Each player picks their own.

Color-coded feedback

Colors shift with the target's health, armor, headshots and confirmed kills. Every color and size is configurable.

Multiple sound packs

Survival, Casual, Shooter and Blocks out of the box, with separate hit, headshot and armor sounds. Add your own too.

Per-player menu

/hitmarker opens a clean menu to toggle markers, switch style, pick a sound pack and set volume. Choices save across reconnects.

Share codes & exports

Export your setup to a code and share it, import a friend's in one paste, and render markers from your own scripts.

Optimized

Every marker draws from a single render thread, so busy PvP and heavy NPC fights stay smooth on high-pop servers.

Detailed description

Clean, fully configurable hit markers for FiveM. Floating damage numbers or a crosshair marker, color-coded feedback, multiple sound packs, and a per-player in-game menu.

KEY FEATURES

  • Two Marker Styles - floating 3D damage numbers that track the target, or a classic animated crosshair marker. Each player picks their own.
  • Color-Coded Feedback - colors shift with the target's health, armor, headshots, and confirmed kills. Every color and size is configurable.
  • Real Damage Numbers - shows actual damage dealt, with overkill handled cleanly.
  • Multiple Sound Packs - Survival, Casual, Shooter, and Blocks out of the box, with separate hit, headshot, and headshot-on-armor sounds, plus randomized headshot variations. You can also add your own sounds.
  • Per-Player In-Game Menu - /hitmarker opens a clean menu to toggle markers, switch style, pick a sound pack, and set volume. No config editing for players.
  • Saved Settings - every player's choices persist across reconnects.
  • Share Codes - export your setup to a code and share it, import a friend's config with one paste
  • NPC Toggle - show markers on NPCs or restrict them to players only.
  • Distance Scaling - markers scale and fade naturally with range so they never block your view.
  • Highly Optimized - all markers draw from a single render thread, so busy PvP and heavy NPC fights stay smooth even on high-pop servers.
  • Exports - render markers from your own scripts and change the font on the fly to integrate with custom combat or training systems.


🌐 Multi-language support - ships with 9 languages (EN, PL, DE, ES, IT, JA, TR, ZH, AR) and easy to translate to any other.

🔧 Framework independent - fully standalone, works with ESX, QBCore, Qbox, or any base. Requires ox_lib and our free 5s_lib.

🔐 Secured by FiveM's Escrow system. config.lua stays fully open for editing.

⚡ Lifetime access - $11.99 + tax includes free updates.


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Good to know

  • STANDALONE

Works with ESX, QBCore and Qbox. One purchase covers all three.

  • Free lifetime updates
  • Protected by FiveM Asset Escrow, configs stay open
  • Multi-language support

Pairs well with

Ready to add Hitmarker to your server?

Clean, fully configurable hit markers for FiveM. Floating damage numbers or a crosshair marker, color-coded feedback, multiple sound packs, and a per-player in-game menu.